Rob Lund
Rob Lund
Concept Design + Art Direction
Seattle, WA, United States

Senior artist in games who for the past 15 years has worked on everything from AAA single player campaigns, to indie competitive shooters, and even VR prototyping for tech.

Resume PDF

Skills

Art DirectionConcept ArtConcept DesignEnvironment Design3D ModelingWorld BuildingVR

Software proficiency

After Effects
After Effects
Blender
Blender
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
3DCoat
3DCoat
World Creator
World Creator
Gaea
Gaea

Productions

    • Video Game
      Reality Labs
    • Year
      2023
    • Role
      Principal Concept Artist
    • Company
      Meta
    • Video Game
      Spectre: Divide
    • Year
      2024
    • Role
      Principal Concept Artist
    • Company
      Mountaintop Studios
    • Video Game
      Warzone
    • Year
      2020
    • Role
      Concept Artist
    • Company
      Treyarch
    • Video Game
      Call of Duty: Cold War
    • Year
      2020
    • Role
      Concept Artist
    • Company
      Treyarch
    • Video Game
      Gears 5
    • Year
      2019
    • Role
      Sr. Concept Artist / 3D Supervisor
    • Company
      Splash Damage
    • Video Game
      Call of Duty: Black Ops 4
    • Year
      2018
    • Role
      Concept
    • Company
      Treyarch
    • Video Game
      Gears of War 4
    • Year
      2016
    • Role
      Sr. Concept Artist / 3d supervisor
    • Company
      Splash Damage
    • Video Game
      Call of Duty: Black Ops 3
    • Year
      2015
    • Role
      Senior Concept Artist
    • Company
      Treyarch
    • Video Game
      Call of Duty: Black Ops 2
    • Year
      2012
    • Role
      Concept Artist
    • Company
      Treyarch
    • Video Game
      Deadpool
    • Year
      2013
    • Role
      Concept Artist
    • Company
      High Moon Studios

Experience

  • Art Director at Revive
    US
    January 2025 - Present

    Art directing something new alongside some very talented friends.

  • Principal Concept Artist at Meta
    June 2022 - January 2025

    • High-level concept design to drive visual bar for future VR projects

    • Pre-visualized showcase spaces using Blender's built-in VR toolset

    • Art Direction & design of seasonal player rewards, including daily feedback to colleagues and vendors

    • Traditional concept art including the design of social spaces with a focus on architecture, hero props, and skyboxes

  • Principal Concept Artist at Mountaintop Studios
    May 2021 - May 2022

    • Credited Title - Spectre: Divide

  • Freelance Concept Artist at Treyarch
    January 2017 - January 2021

    • Credited titles - Call of Duty: Black Ops 4, Call of Duty: Black Ops Cold War, Call of Duty: Warzone

  • Lead Concept Artist at Hardsuit Labs
    January 2020 - April 2020

    Project cancelled shortly after starting.

  • Freelance Principal Concept Artist at 31st Union
    January 2019 - August 2019

  • Senior Concept Artist at Splash Damage
    Bromley, GB
    January 2016 - January 2017

    • Credited titles - Gears of War 4, Gears 5

  • Senior Concept Artist at Treyarch
    Santa Monica, US
    January 2013 - August 2016

    • Credited titles - Call of Duty: Black Ops 2, Call of Duty: Black Ops 3, & Call of Duty: Infinite Warfare

  • Associate Concept Artist at High Moon Studios
    Carlsbad, US
    November 2011 - December 2012

    • Credited title - Deadpool (PS2)

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